Cloud for education: How PWSFTviT enabled students to access advanced tools remotely with AWS and GPU

About the Client
The Leon Schiller National Film, Television and Theatre School in Łódź (PWSFTviT) is one of the most prestigious art schools in Poland, Europe, and even the world. For years, the university has been training filmmakers, television producers, theatre creators, and multimedia specialists, offering programmes such as directing, cinematography, film editing, animation, and film production.
The school is renowned for its high standard of education and the numerous artistic successes of its graduates on the international stage. In an era where digital tools are becoming increasingly important, PWSFTviT focuses on modern educational methods, including the use of advanced graphic environments and cloud-based workflows.
The challenge
Due to the growing demand for teaching tools related to 3D graphics, animation, and game engines, PWSFTviT faced the challenge of providing students with access to high-performance computing environments capable of supporting complex graphic projects – such as working with Unreal Engine, image streaming, or real-time collaborative project editing.
The previous approach, based on local computer hardware:
Was costly (both for the purchase and maintenance of workstations with GPU cards),
Was difficult to scale depending on the number of workshop participants,
Limited the possibilities for remote collaboration among students.
The university needed a solution that was:
Secure and in line with IT best practices,
Easy to manage,
Accessible to students without the need for installing local software or owning a powerful GPU-equipped computer.
Thus, PWSFTviT was looking for a technological partner to provide a modern, scalable cloud-based educational platform – ready for immediate use by both students and lecturers.
Main project goals
The main objectives of the project were:
- Providing a flexible and high-performance computing environment – enabling the running of demanding applications (e.g. Unreal Engine, Omniverse, Helix Core) without the need for local computers with GPU cards.
- Enabling remote, collaborative project work for students – in real-time, using secure tools accessible via a browser.
- Optimising the university's IT infrastructure costs – by leveraging scalable resources in a pay-as-you-go model within the AWS environment, thus avoiding the high capital expenses typically associated with on-premise infrastructure.
- Building a secure, best-practice-compliant cloud environment – using automation mechanisms, network isolation, and centralised access management.
- Increasing the accessibility and mobility of technological education – enabling students to work from anywhere without the need to install software or own specialised hardware.

Our solution
The Trek2Summit team designed and implemented a comprehensive and scalable educational environment in the Amazon Web Services (AWS) cloud, fully tailored to the specific needs of PWSFTviT and the graphic tools used during the workshops.
- Cloud environment based on AWS Control Tower and Landing Zone – providing a secure, automated, and best-practice-compliant multi-account environment, facilitating management and cost allocation within the organisation.
- High-performance EC2 instances with dedicated NVIDIA T4 GPUs – launched on-demand, enabling dynamic adjustment of computing power based on the number of participants and workshop requirements.
- Pixel Streaming + Unreal Engine – projects created and run in Unreal Engine are streamed directly to students' browsers using Pixel Streaming technology, without the need for installing local applications.
- Amazon Workspaces Secure Browser – secure, remote access to the project environment via a browser, with no risk of local data transfer. Each student receives an individual, isolated workspace.
- Helix Core (Perforce P4) and NVIDIA Omniverse Nucleus – enabling team collaboration on projects and real-time resource sharing.
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Secure network environment and access management:
- Amazon VPC – isolated network environment
- IAM Identity Center – centralised user and access management
- CloudTrail – auditing and activity tracking
Tools and services used
AWS Services:
AWS Control Tower – for deploying an environment compliant with best practices in a multi-account architecture.
AWS Organizations – central orchestration of the environment and management of policies across multiple AWS accounts.
Amazon EC2 (GPU instances) – instances with NVIDIA T4 GPUs, used for running Unreal Engine and handling Pixel Streaming.
Amazon VPC – providing an isolated network environment for EC2 instances and users.
Amazon Workspaces Secure Browser – secure, remote access to the workshop environment via a browser.
Amazon S3 – flexible and scalable storage for project data and graphic resources.
AWS IAM Identity Center – centralised access management for administrators and students.
AWS CloudTrail – monitoring and logging of activity in the AWS environment (audit, security).
Amazon Route 53 – DNS management, enabling access to applications via readable domain names.
External tools and applications:
Unreal Engine – the primary work environment for 3D graphic projects.
Pixel Streaming – allows real-time image streaming from Unreal Engine to students’ browsers.
Helix Core (Perforce P4) – version control and collaboration system for project files.
NVIDIA Omniverse Nucleus – for managing and synchronising 3D resources in collaborative environments.
Benefits for the Client
The key benefits for the client are:
-
No need to invest in expensive hardware
Students can work on GPU-intensive projects without needing to own computers with graphics cards – everything is done in the cloud, accessible directly from the browser. -
Fully remote and secure collaboration
Thanks to Amazon Workspaces Secure Browser and Pixel Streaming, workshop participants can access the environment from anywhere – without the need to install software and without risking local data exposure. -
High flexibility of the environment
The infrastructure can be dynamically deployed and scaled – depending on the number of users and the specific workshop requirements – significantly reducing operational costs compared to on-premise infrastructure. -
Compliance with security and audit best practices
Implementation using AWS Control Tower, CloudTrail, and IAM Identity Center ensures a high level of data security and full control over user access and activity. -
Increased accessibility to modern tools for students
The university can conduct workshops with the latest technologies in the gaming and 3D graphics industry, providing top-tier education regardless of students' location.
Summary
The project for the Leon Schiller National Film, Television and Theatre School in Łódź demonstrated that a well-designed cloud environment can dramatically increase the accessibility, flexibility, and quality of technical education, while eliminating the costs and limitations associated with on-premise infrastructure.
If your organization is also facing challenges related to IT infrastructure, remote work, or digital transformation – contact us.
We’d be happy to help you design a cloud solution that’s secure, cost-effective, and 100% tailored to your needs.
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